Vulkan:FrameResources:destroy
Destroys the frame's synchronization objects and command pool, then frees the wrapper. GPU work using them must have completed; accepts null.
Signature
Vulkan:FrameResources:destroy(Vulkan:FrameResources*, u8*) -> voidDestroys the frame's synchronization objects and command pool, then frees the wrapper. GPU work using them must have completed; accepts null.
Vulkan:FrameResources:destroy(Vulkan:FrameResources*, u8*) -> void